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Introducing
The NVIDIA GeForceTM FX
The
Dawn of Cinematic Computing |
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The NVIDIA®
GeForceTM FX GPU ushers in a new era of graphics and gaming.
With the GeForce FX powering your graphics experiences, you can run applications
and games at higher resolutions and at speeds never before possible. Everything
a bleeding-edge gamer desires is packed inside this powerhouse of a processor,
including the latest high-speed DDR2 memory, an expansive AGP 8X pipeline
and unparalleled Intellisample technology - driving scenes of unrivalled
beauty at unmatched speeds.
Power and performance,
the two elements every gamer craves, are the heart and soul of the GeForce
FX. Powered by pure adrenaline and engineered with a passion for perfection,
the GeForce FX delivers cinematic effects beyond imagination. Its CineFX
engine produces gaming effects on par with the hottest motion pictures.
Combined with the industry's first true 128-bit studio-quality color processing
technology, 3D worlds and characters are more real than anything that's
come before.
Video:
The GeForce FX Story
Video:
Are You Ready? |
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NVIDIA
GeForceTM FX Key Features
The
Dawn of Cinematic Computing |
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CineFX
Engine
Powers cinematic effects beyond imagination. With advanced vertex and
pixel shader capabilities, stunning and complex special effects are possible.
In addition, increased horsepower delivers faster and smoother gameplay.
Intellisample
Technology
Intellisample's intelligent gamma-adjusted antialiasing and advanced adaptive
anisotropic filtering deliver silky-smooth, ultra-realistic visuals at
lightning speeds. Say goodbye to the jaggies for good: your current games
will benefit immediately from this state-of-the-art technology, and the
games to come will positively rock your world.
High-Precision
Graphics
By combining the incredible dynamic range of today's state-of-the-art
3D motion pictures with 128-bit studio-precision color, the GeForce FX
brings you the industry’s best image quality for the most demanding
applications.
nView
Multi-display Technology
The nView hardware and software technology combination delivers maximum
flexibility for multi-display options, and provides unprecedented end-user
control of the desktop experience.
»more information
Digital
Vibrance Control (DVC)
Allows the user to adjust color controls digitally to compensate for the
lighting conditions of their workspace, in order to achieve accurate,
bright colors in all conditions.
Currently this feature is not available on Mac systems.
»more information
Unified
Driver Architecture (UDA)
Guarantees forward and backward compatibility with software drivers. Simplifies
upgrading to a new NVIDIA product because all NVIDIA products work with
the same driver software.
»more information
AGP
8X
Provides double the bandwidth of AGP 4X—2.1GB/sec. vs. 1.1BG/sec.
AGP 8X enables more complex models and detailed textures, creating richer
and more lifelike environments. Uninterrupted data flow allows for smoother
video streaming and faster, more seamless gameplay.
»more information
0.13
Micron Process Technology
Delivers high performance through faster clock rates.
400MHz
RAMDACs
Industry’s fastest RAMDACs support QXGA displays with ultra-high,
ergonomic refresh rates.
8
Pixels/Clock Rendering Pipeline
Makes all of your favorite games run faster.
Architected
for Cg
Ensures that the newest, cutting-edge special effects in applications
will run flawlessly. Speeds up content creation so game developers can
get their new games out to PC users faster than ever before.
Microsoft®
DirectX® 9.0 Optimizations and Support
Ensures the best performance and application compatibility for all DirectX
9 applications.
New
64-phase Video Scaler
Highest quality for scaling DVD and other video to full-screen HDTV resolutions.
OpenGL®
1.4 Optimizations and Support
Ensures the best performance and application compatibility for all OpenGL
applications.
Video
Mixing Renderer (VMR)
Harnesses the power of the 3D graphics engine to empower the user to view
multiple video windows simultaneously with superior quality, and avoids
the problems associated with video overlay.
World’s
First DDR2 Memory Interface
World’s fastest memory delivers fluid frame rates for even the most
advanced applications.
Dual-link
DVI
Able to drive the industry’s largest and highest resolution flat-panel
displays including UQXGA resolution
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NVIDIA
GeForceTM FX Key Features
The
Dawn of Cinematic Computing |
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CineFX
Engine
As
special effects in the latest Hollywood blockbuster films continue to
advance at an incredible rate, you’ve come to expect amazingly realistic
explosions, true-to-life ocean waves in a sea storm, and incredibly vivid
colors in animated features. So there's no reason you should settle for
anything less than the best when it comes to your games. Architected for
high-level programming languages like Cg, the NVIDIA® GeForce FX GPU’s
new CineFX engine produces gaming effects on par with the hottest motion
pictures. Combined with 128-bit studio-quality color processing technology,
3D worlds and characters are more real than anything that's come before.
Hollywood dreams are now a desktop reality.
The NVIDIA
CineFX engine allows developers to easily apply their distinctive style
to digital content, achieving cinematic visual effects in real time with
specialized graphics programs called shaders. Powered by the CineFX engine,
the GeForce FX shifts the focus from simple pixel fill rate to sophisticated
pixel shading. The GeForce FX eliminates many programming barriers previously
associated with pixel shaders by supporting long programs for even the
most elaborate effects, and conditional branching capabilities for greater
efficiency. To maximize programming choice, the NVIDIA CineFX engine includes
the most complete hardware feature implementation for both OpenGL®
and Microsoft® DirectX® environments, including total support
for the latest DirectX 9.0 vertex and pixel shader specifications.
The pixie from the NVIDIA Dawn tech demo employs a number of advanced
vertex and pixel shading effects. A complex combination of color maps,
specular maps, and blood characteristic maps product very realistic skin.
Can you tell the difference between real skin and the pixie's? Check out
screenshots from the NVIDIA Dawn demo here.
VERTEX
SHADERS 2.0+
With the CineFX engine, vertex-processing capabilities are greatly expanded
while programming complexity is greatly reduced, giving game developers
the power to achieve any effect imaginable. Fully generalized loops and
branches can be data-dependent, giving the CineFX engine a much more straightforward
programming methodology than previous architectures. One shader can be
written to encompass all the skinning methods and operations, and since
the shader can branch on a per-vertex basis, it is not required to break
up the model. With these advances, the CineFX engine shatters previous
vertex shading limitations.
PIXEL
SHADERS 2.0+
The NVIDIA CineFX engine raises pixel shading to a first-class programmable
citizen of the graphics pipeline, and gives developers a host of new capabilities
for controlling pixels and producing effects that are only limited by
the imagination.
Advanced
CineFX engine features include the support of 1024 instructions in a single
rendering pass, allowing for complex effects that aren’t practical
in any other architectures. For example, volumetric effects such as smoke,
fur, fire and grass add significant depth and realism to a scene, but
require multiple instructions to achieve. What CineFX achieves in one
rendering pass takes competing products many more. Procedural texture
support obviates the need for spending video memory on large texture maps,
and allows for subtle, realistic differences across surfaces. Complex
lighting can dramatically improve the realism of images, but traditionally
adds to rendering time. With the GeForce FX all of these gorgeous enhancements
are possible without sacrificing performance.
In
addition, shaders can now handle multiple textures in one pass for optimized
execution, making layered or mixed effects such as paint peeling off a
metallic surface possible. The CineFX engine allows fetching from up to
16 unique texture maps in a single pixel shader program. These textures
can be anything that defines surface or subsurface properties such as
bump maps, displacement maps, gloss/specular maps, environment maps, shadow
maps and albedo maps.
By taking
advantage of the CineFX engine, programmers gain increased levels of precision
with true 128-bit color, the ability to write longer shader programs incorporating
more effects, dynamic branching and looping for greatly enhanced control
flow, and a shorter shader development cycle using the Cg graphics language.
All of this translates into game environments and characters that teeter
on the very brink of realism—delivering more powerfully immersive
real-time experiences for you, the enthusiast. |
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NVIDIA
GeForceTM FX Key Features
The
Dawn of Cinematic Computing |
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High-Precision
Graphics
Avid
gamers demand the most immersive, insanely realistic gaming experience
possible. Only the NVIDIA® GeForce FX GPU goes beyond the polygon-pushing
rhetoric and improves the quality of each and every pixel, packing a double-edged
cinematic sword that puts even its closest competitors to shame. By combining
the incredible dynamic range of today's state-of-the-art 3D motion pictures
with the finely tuned studio-quality precision of the industry's sole
fully 128-bit graphics pipeline, the GeForce FX brings you the most intense
cinematic visions available. All with the full-on maximum frame-rate horsepower
you've come to expect from NVIDIA.
When we say
"cinematic," we don't mean washed-up Hollywood has-beens waving
weapons around against a bad blue screen in some hastily-produced FMV.
We're talking fully realized 3D characters conjured before you in real
time, lovingly crafted by the world's premiere interactive artists. It's
no coincidence that the NVIDIA GeForce is their preferred platform—and
once you see the new generation GPU in action, you won't accept anything
less.
The
real world is filled with dramatic contrasts between lights, shadows and
colors, from the brightest, harshest white to the deepest, darkest black.
For any game world to convincingly depict a 3D environment, it needs to
simulate this seemingly infinite range in a decidedly finite space. With
each added "bit" of light or color information afforded a game,
the quality and accuracy of the resulting image grow exponentially. 32-bit
color only gives each of the red, green, blue and alpha channels 256 choices.
128-bit color provides the developer with literally millions of choices
for each channel. For film-quality real-time animated visuals, there's
simply no substitute. The GeForce FX delivers this demanding level of
excellence in real time.
Each and
every pixel drawn to your screen goes through many intense mathematical
computations to determine its color and brightness. Other chips fail to
maintain a full 128 bits of detailed information throughout the graphics
pipeline; as a result, "rounding errors" result. This can—and
does—result in positive values when a negative is correct, or a
zero when a very small value is called for. By the time the multitude
of calculations is performed and the image displayed on your screen, these
errors accumulate to the point where not only is the resulting image unconvincing,
it's downright disappointing.
Put
simply, lack of precision is what causes lackluster picture quality in
even the most professionally produced games. All the affecting beauty
of the Grand Canyon is lost if seen through filthy, scratched sunglasses,
and even the best games suffer a similar fate when forced through hardware
that tolerates mistakes in its most basic operations. Without sufficient
data, bump maps, created to bring more realism to the surface of 3D objects,
develop moiré patterns, destroying the illusion. Rippling water,
intended to reflect and refract the game environment, develops distracting
and unnatural "checkering" eyesores. With the GeForce FX, there's
no need to tolerate these blemishes.
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NVIDIA
GeForceTM FX Key Features
The
Dawn of Cinematic Computing |
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Intellisample
Technology
NVIDIA's
earth-shaking next-generation GPU takes image quality to new stratospheric
heights, and sports enough juice to keep that eye-candy flowing without
so much as a hiccup. Whether you're dying for the next wave of state-of-the-art
digital entertainment, or just want a killer makeover for your current
favorites, the NVIDIA® GeForce FX GPU's sheer superiority gives psychotic
graphics a direct line to your visual cortex.
Antialiasing is the
key to smoothing out rough edges, or "jaggies," that often appear
on the edges of 3D geometry. The Intellisample technology's intelligent
antialiasing captures a higher-resolution version of each image, then
resizes and resamples it for output to your screen, smoothing away imperfections.
The GeForce FX's new 6XS mode delivers silky-smooth visuals not seen in
the current 4X or 4XS modes, calculating 50% more samples. This feature
is available through the control panel, so even current games can take
advantage of this stunning new level of clarity.
The Intellisample
process also uses gamma-adjusted sampling, taking into account the dramatic
physical differences between how your eyes and monitor perceive light
and color, making for much smoother and more natural edge transitions.
What's more,
the GeForce FX's innovative new architecture includes an advanced and
completely transparent form of lossless depth Z-buffer and color compression
technology. The result? Essentially all modes of antialiasing are available
at all resolutions without any performance hit. Greatly improved image
quality, with no drop in frame rate!
Intellisample
also incorporates the most advanced anisotropic filtering available. When
a textured surface is close to edge-on with your viewpoint, the detail
and accuracy of that texture drops drastically. NVIDIA's proprietary anisotropic
filtering eliminates this distortion adaptively by determining how extensive
distortion is likely to be, and applying its filtering muscle proportionally,
so you get every last drop of quality and performance possible.
The GeForce FX inspires
and fosters new levels of creativity in developers, and raises the realism
of the digital experience for all users. For the first time, developers
can give users exactly what they want—games with characters, special
effects and animation that match those of the film world. It's a brave
new world: don't face it with anything less than the best.
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NVIDIA
GeForceTM FX Technical Briefs
The
Dawn of Cinematic Computing |
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Technical
Brief: NVIDIA GeForce FX GPU
The latest generation of NVIDIA® GeForce™ graphics processing
units (GPUs), the NVIDIA GeForce FX GPUs, ushers in a new age of cinematic
visual effects on the desktop.
Technical
Brief: NVIDIA CineFX Shaders
The latest generation of NVIDIA® graphics processing units (GPUs)
ushers in a new age of cinematic visual effects.
High-Precision
Graphics Tech Brief
GeForce FX GPUs deliver studio-quality on the desktop PC. Take a look
at the inner-workings of the technologies driving this revolutionary advancement
in the attached technical brief (4.9MB PDF).
NVIDIA
GeForce FX GPUs and Microsoft’s DirectX 9.0 API Tech Brief
Get an in-depth look at how the GeForce FX GPUs take advantage of Microsoft's
DirectX 9.0 API in the attached technical brief (2.6MB PDF).
Technical
Brief: Digital Vibrance Control
Today, people spend more time than ever in front of a computer display,
and as a result, platforms must deliver the highest-quality visual experience
while minimizing eyestrain.
Technical
Brief: Intellisample Technology
In 2002, several key technological revolutions came together to produce
the biggest leap forward in graphics since the advent of dedicated graphics
processing units (GPUs).
AGP
8X Technical Brief
This technical brief details the benefits of the latest AGP 3.0 enhancements
and NVIDIA's plans for its adoption. (2.24MB PDF)
nView
Multi-display Technology Tech Brief
Read about the cutting-edge combination of hardware and software features
of NVIDIA's revolutionary nView multi-display technology in the attached
technical brief (250KB PDF).
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NVIDIA
GeForceTM FX Image Samples
The
Dawn of Cinematic Computing |
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Everything
is packed inside this powerhouse of a processor, including the latest
high-speed DDR2 memory, an expansive AGP 8X pipeline and unparalleled
IntellisampleTM technology—driving scenes of unrivalled beauty at
unmatched speeds. See for yourself how features of GeForce FX will radically
change your expectations for 3D on your PC.
Demo:
Dawn
Welcome to our enchanted forest – a place where virtual meets reality.
Demo:
Ogre
This "Dancing Ogre" is a real-time rendition of a movie originally
created by Spellcraft Studios titled "Yeah! the movie".
Demo:
Time Machine
Gaze through a portal at the passage of time as this 1950's era pickup
truck shows the ill effects of decades of neglect.
Demo:
Toys
Enter a world of imagination as two young boys stage their own "War
of the Worlds" with props from their toy box.
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NVIDIA
GeForceTM FX Image Samples
The
Dawn of Cinematic Computing |
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Welcome to
our enchanted forest – a place where virtual meets reality.
This is the domain of the prettiest pixie to ever grace the computer
screen. While her existence may only be virtual, the life-like effects
made possible with GeForce FX will convince you that she is real.
She is brought to life through the magic of complex vertex shaders
that provide for both skeletal (body) animation, and blend shape
(facial) animation. But, what truly sets her apart from those cyborg
computer characters that once passed for living creatures is skin
-beautiful human skin. She is covered with an intricate skin shader
that accounts for all the subtleties of human skin. This includes
consideration of the oilyness of the skin surface, the amount of
blood that runs just beneath the surface, and surface highlights
as light hits her skin at glancing angles. In her enchanted world,
it's unclear where fantasy ends and reality begins.
Key Features:
Vertex Shaders - Two key vertex shaders drive her
motion: a branching skeletal shader where the body mesh is driven
by several different combinations of internal bones, and a blend
shape shader that deforms her face based on control parameters.
Skin Shader - This uses a complex combination of color maps, specular
maps, and blood characteristic maps to produce very realistic skin.
In addition, lighting subtleties are accomplished with a series
of cube maps for diffuse specular and "highlight" skin
lighting.
Wing
Shader - A translucent shader is used for the wings. This
modifies both the reflected color off the wings as well as the amount
of light passing through the wings based on viewing and light angles.
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NVIDIA
GeForceTM FX Image Samples
The
Dawn of Cinematic Computing |
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The NVIDIA GeForceFX
GPU further closes the gap between what's possible in off-line movie
rendering and real-time, interactive rendering. This "Dancing
Ogre" is a real-time rendition of a movie originally created
by Spellcraft Studios titled "Yeah! the movie". The fidelity
of the characters in the scene (polygon counts, materials, and complexity
of motion) are nearly indistinguishable from that of the original
off-line rendered composition.
Special thanks to Spellcraft Studios (see www.yeahthemovie.de) for
the use of their material to produce this demo.
Key Features:
Real-time adaptive subdivision surfaces - The Ogre
model uses a surface mesh that varies in complexity based on proximity
to the camera. You can see this subdivision easily in wire-frame
mode.
Advanced Skin Shader - Using true
Blinn bump mapping with a combination of color, bump, and specular
texture maps.
Advanced lighting - Using shadow
map shadows and object self occlusion.
Motion
Blur - Using a velocity buffer to add a blur effect to
the faster moving objects.
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NVIDIA
GeForceTM FX Image Samples
The
Dawn of Cinematic Computing |
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Gaze through
a portal at the passage of time as this 1950's era pickup truck shows
the ill effects of decades of neglect. Moving from its pristine condition
in 1950 to an old rust bucket of today, the power of the programmable
GeForce FX pixel engine blends a variety of material surface effects
into a single shader program. The combination of procedural and high-resolution
texture data creates a series of realistic surface treatments on the
paint, chrome, wood, and interior components of this old workhorse.
Key Feature:
Time-based Shaders - Each of the aging materials
has a single pixel shader associated with it. These shaders use a
variety of texture map inputs (color, bump, specular, reflection,
surface reflectivity, and reveal maps) to produce a seamless transition
of surface material effects over time.
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NVIDIA
GeForceTM FX Image Samples
The
Dawn of Cinematic Computing |
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Enter a world
of imagination as two young boys stage their own "War of the
Worlds" with props from their toy box. As budding young movie
producers, they struggle to get their stage, props and camera settings
just right. Cinematography brings on a whole new definition as they
experiment with a lagging auto-focus and depth of field on their video
camera. Even Orson Welles had to start somewhere…
Key Features:
Cinematic Camera Effects - Pixel shaders are used
to simulate camera effects like depth of field and full-scene blurring
from an auto-focus lens.
Realistic
Material Shaders - Special pixel shaders add realism to
the toy models in the scene. There is a special plastic shader for
the tank, robot and other plastic models. A painted wood shader
is used for the wood blocks, and a brushed metal shader for the
flying saucer.
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